Wavelength Daz|Studio and Realityrender Reality is a new bridge for Daz|Studio and Lux Render. it’s a physically based render engine, which means that it calculates the actual physics behind the lights, reflections and the way that light actually works. it produces outstanding effects but means that you have to re-learn everything you knew about how Daz lighting works and go back to original photographic lighting concepts. this is pretty cool, and I can see so many applications for artists who work mostly in still life. it creates volumetric glass, proper metallic reflections, and wonderful realistic water effects. sadly it also requires a pretty powerful machine – my computer just wasn’t up for anything more complex than this!
I found myself wondering why this was such a big deal – £600,000 isn’t actually that much for a Lucian Freud, let alone one of a celebrity – but then I found out the size, 4x6in – a postcard size oil painting sketch. considering the size of Benefits Supervisor Sleeping and the price it set, this is consistent, even quite high.
I’ve been working on a lot of watercolors recently, they help me relax and refresh. they also fit well into my hectic schedule!
Passing Strange is still a golden album for me to paint to in many ways, but this just really caught my brain during this piece. which is a mercy because Human Equation (my other current golden album) was taking me back to a very bad place while painting this. it’s one of the reasons i’m having difficulty coming up with a title (there are many obvious ones that I shy away from because of those associations).
you can find all the details on their webpage or mine . this put me in the extremely interesting position of having to paint one of my most ambitious works to date – in less than a week!
Daz|Studio products used Figure: Victoria 4 *free* Morphs: Morphs++ NGM for V4 Wings: V4 Creature Wings Rendered in Reality for Daz Studio (more about this later)
the problem with working so much on my preliminary renders is that I keep getting ideas, making new renders and getting excited about them.. so I’m going to showcase a few renders that got lost by the wayside. at the moment I am getting used to the new reality render engine for daz so I don’t have any new material and the painting I’m working on is in a difficult place, so I don’t want to post it right now!